Chapter 1: Introduction
This chapter provides an overview of the Nimzo-Indian Defense, including its history, main ideas, and typical plans for both sides.
Chapter 2: The Basics
Explains the basic moves of the Nimzo-Indian Defense, including the main lines and common variations.
Example:
1. d4 Nf6 2. c4 e6 3. Nc3 Bb4 4. e3 O-O 5. Bd3 d5
Chapter 3: White's Main Weapons
Focuses on the most common strategies for White against the Nimzo-Indian, such as the Queen's Fianchetto Variation, the 4.Qc2 System, and the Sämisch Variation.
Example:
4.Qc2 g6 5.Bg5 h6 6.Bh4
Chapter 4: Black's Counterplay
Explores Black's options to equalize and seize the initiative in the Nimzo-Indian, including the Fianchetto Variation, the Queen's Indian Variation, and the Rubinstein Variation.
Example:
4...d5 5.Bf4 c5 6.dxc5 Bxc5 7.O-O
Chapter 5: Middlegame Themes
Discusses common middlegame themes in the Nimzo-Indian, such as the fight for the center, piece activity, and king safety.
Example:
A typical middlegame position might feature White's bishop on f4 attacking Black's knight on f6, while Black's bishop on b4 pins White's knight on c3 to the queen.
Chapter 6: Endgame Strategies
Provides guidance on endgame strategies in the Nimzo-Indian, including typical pawn structures, piece placement, and king safety.
Example:
A common endgame pattern is when White has the advantage of a central passed pawn, while Black has better piece activity and control of the kingside.
Chapter 7: Master Games
Presents annotated games by grandmasters to illustrate the key ideas and strategies in the Nimzo-Indian Defense.
Example:
Game 4: Fischer-Geller, Candidates Matches 1971 (Sämisch Variation)
Chapter 8: Conclusions
Summarizes the main conclusions from the book, including the strengths and weaknesses of the Nimzo-Indian Defense and tips for playing both sides.