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Moving Pictures


Synopsis


A hilarious take on the movie industry and all its foibles. Moving Pictures is filled to the brim with Sir Terry Pratchett's signature wit and cutting humour



'An enduring, endearing presence in comic literature' Guardian


The alchemists of the Discworld have discovered the magic of the silver screen. But what is the dark secret of Holy Wood hill?

It's up to Victor Tugelbend ('Can't sing. Can't dance. Can handle a sword a little') and Theda Withel ('I come from a little town you've probably never heard of') to find out...

MOVING PICTURES, THE TENTH DISCWORLD NOVEL IS A GLORIOUSLY FUNNY SAGA SET AGAINST THE BACKGROUND OF A WORLD GONE MAD!

Readers love Moving Pictures:

'One of his funniest . . . Pratchett has fun making fun of greed and the allure of misguided hero worship' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐

'I burst out laughing several times while reading it and could quote over half of the book . . . Pratchett, in his usual deadpan humour, parodies product placements, the treatment of cast and crew on a film set, actors' behaviour . . . one of my favourite Discworld books!' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐

'[Pratchett] makes his plot sing and dance and doesn't let any plates drop to the floor as they spin for hours. He makes you laugh and makes you think' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐

'This is going onto my pile of favourite Discworld books. I just loved all the movie references, the typical Pratchett humour had me laughing throughout' Goodreads reviewer, ⭐ ⭐ ⭐ ⭐ ⭐

Summary

Chapter 1: The Dramatis Personae

The chapter introduces the main characters and the setting of the novel. Librarian Rincewind, the last wizard in the Unseen University, is reluctantly thrust into a world of moving pictures after a box containing a device called the Thaumatrope arrives at the university.

Chapter 2: The Narrative Twist

Rincewind and his friends, including the Dean and the Bursar, investigate the mysterious box and accidentally activate the Thaumatrope. The device projects an image of a beautiful woman, which captivates the wizards. They learn that the woman is called Lady Margolotta and that she is trapped in a world of moving pictures.

Chapter 3: The Art of Illusion

The wizards decide to follow Lady Margolotta into the world of moving pictures. They use the Thaumatrope as a portal and find themselves in a bustling city filled with actors, directors, and technicians. Rincewind discovers that he has become a character in a movie and that he must play his part if he wants to survive.

Chapter 4: The Cutting Room Floor

Rincewind and his friends learn the secrets of filmmaking and the power of illusion. They witness how scenes are shot, edited, and assembled into a coherent narrative. Rincewind also encounters a mysterious figure who seems to be controlling the events of the movie.

Chapter 5: The Reel World

The wizards become entangled in the production of the movie and find themselves caught between the competing demands of the director and the studio executives. They realize that the world of moving pictures is not as glamorous as it seems and that it is often driven by greed and corruption.

Chapter 6: The Final Cut

As the climax of the movie approaches, the wizards face a series of challenges that threaten to derail the production. Rincewind must overcome his fears and confront the true nature of reality itself. The fate of both the wizards and the world of moving pictures hangs in the balance.

Chapter 7: The Epilogue

The wizards return to the Unseen University, changed by their experiences in the world of moving pictures. They have gained a new understanding of the power of illusion and the importance of storytelling. The Thaumatrope, once a mysterious object, has become a beloved artifact that reminds them of their adventures.