logo Fri, 27 Dec 2024 02:59:38 GMT

I Wish That I Had Duck Feet


Synopsis


Being someone else might sound fun in this Dr. Seuss classic, but you might be better off just being YOU!

Can you imagine having feet like a duck, a spout like a whale, or a long trunk like an elephant? It may sound like fun, but you may find out that being just you is the best thing you can be…

With his unique combination of hilarious stories, zany pictures and riotous rhymes, Dr. Seuss has been delighting young children and helping them learn to read for over fifty years. Creator of the wonderfully anarchic Cat in the Hat, and ranking among the UK's top ten favourite children's authors, Seuss is firmly established as a global best-seller, with over 600 million books sold worldwide.

As part of a major rebrand programme, HarperCollins is relaunching Dr. Seuss's bestselling books, including such perennial favourites as The Cat in the Hat, Green Eggs and Ham and Fox in Socks. In response to consumer demand, the bright new cover designs incorporate much needed guidance on reading levels, with the standard paperbacks divided into three reading strands - Blue Back Books for parents to share with young children, Green Back Books for budding readers to tackle on their own, and Yellow Back Books for older, more fluent readers to enjoy. 'I Wish That I Had Duck Feet' belongs to the Green Back Book range, and is illustrated by B. Tobey.

Theo LeSieg (author), B. Tobey (artist), Seuss (associated with work)

Summary

Chapter 1: The Magic Shoes

* Summary: Two children, Pete and Flossie, find a pair of magic shoes that can transport them to different places and times.
* Real Example: The children could use the shoes to visit the prehistoric era and observe dinosaurs.

Chapter 2: Duck Feet

* Summary: Pete wishes he had duck feet so he could swim better. His wish is granted, and he is able to explore the underwater world.
* Real Example: Pete could visit coral reefs and encounter colorful marine life.

Chapter 3: The Talking Clock

* Summary: Flossie wishes that the clock in her grandmother's house could talk. Her wish is granted, and the clock reveals secrets about the family's history.
* Real Example: The clock could share stories about the grandmother's ancestors and their experiences.

Chapter 4: The Enchanted Forest

* Summary: The children discover an enchanted forest where they meet talking animals and mythical creatures.
* Real Example: They could encounter a wise old owl that imparts wisdom and guidance.

Chapter 5: The Gigantic Potato

* Summary: Pete and Flossie find a gigantic potato growing in their yard. They climb inside and have an adventure within its giant walls.
* Real Example: They could explore a labyrinth of potato chambers and discover hidden treasures.

Chapter 6: The Traveling Bed

* Summary: The children's bed magically transports them to different countries. They experience diverse cultures and learn about new customs.
* Real Example: They could visit Japan and experience traditional tea ceremonies.

Chapter 7: The Time Travel Machine

* Summary: The children stumble upon a time travel machine that allows them to visit different historical periods.
* Real Example: They could visit the Victorian era and witness the development of early technology.

Chapter 8: The Magical Mirror

* Summary: Flossie discovers a magical mirror that shows her different possible futures. She must choose wisely between the paths laid out before her.
* Real Example: She could see herself as a successful doctor or a renowned artist, exploring alternative life choices.

Chapter 9: The Wish Machine

* Summary: The children find a wish machine that grants their every desire. However, they soon learn that not all wishes are what they seem.
* Real Example: They could wish for unlimited wealth, but discover the consequences of greed.

Chapter 10: The Return

* Summary: The children realize that their magic adventures must come to an end. They return home, wiser and more appreciative of the ordinary world around them.
* Real Example: They could reflect on the lessons they have learned in their fantastical journeys and apply them to their daily lives.