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How to Invent Everything


Synopsis



***One of BBC Focus magazine's top books of 2018***


Get ready to make history better... on the second try.

Imagine you are stranded in the past (your time machine has broken) and the only way home is to rebuild civilization yourself. But you need to do it better and faster this time round. In this one amazing book, you will learn How to Invent Everything.

Ryan North -- bestselling author, programmer and comic book legend -- provides all the science, engineering, mathematics, art, music, philosophy, facts and figures required for this challenge. Thanks to his detailed blueprint, humanity will mature quickly and efficiently - instead of spending 200,000 years stumbling around in the dark without language, not realising that tying a rock to a string would mean we could navigate the entire world. Or thinking disease was caused by weird smells.

Fascinating and hilarious, How To Invent Everything is an epic, deeply researched history of the key technologies that made each stage of human history possible (from writing and farming to buttons and birth control) - and it's as entertaining as a great time-travel novel.

So if you've ever secretly wondered if you could do history better yourself, now is your chance to find out how.

Summary

Chapter 1: The Invention Machine

* Summary: Introduces the concept of "invention machines," which are systems for generating new ideas. These machines typically involve brainstorming, prototyping, and iterative testing.
* Real example: The invention of the zipper, which was the result of iterative refinement by several inventors, including Elias Howe, Wallace Hume Carothers, and Whitcomb Judson.

Chapter 2: The Power of Ritual

* Summary: Explains how rituals can enhance creativity by providing a structured environment for idea generation. Rituals can involve setting aside dedicated time for invention, creating a brainstorming space, and establishing rules for idea evaluation.
* Real example: The "Group 12" at Xerox PARC, which established a ritualized brainstorming process that led to the invention of the graphical user interface (GUI), Ethernet, and laser printing.

Chapter 3: The Importance of Constraints

* Summary: Explores the role of constraints in fostering innovation. Constraints can guide ideas, force different perspectives, and lead to unexpected solutions.
* Real example: The invention of the bicycle, which was constrained by the need for stability, balance, and efficiency. This constraint led to the development of the two-wheeled design with pedals and a chain.

Chapter 4: The Power of Analogy

* Summary: Discusses the importance of analogy in idea generation. Analogies can help inventors identify similarities between seemingly unrelated problems, leading to novel solutions.
* Real example: The invention of the airplane, which was inspired by the analogy of bird flight. This analogy led to the development of aerofoils, wings, and control systems.

Chapter 5: The Value of Feedback

* Summary: Emphasizes the importance of feedback in the invention process. Feedback helps inventors refine, iterate, and improve their ideas.
* Real example: The development of the Post-it Note, which was the result of iterative feedback from users, engineers, and executives. This feedback helped improve the adhesive properties, size, and color of the note.

Chapter 6: The Importance of Collaboration

* Summary: Explores the benefits of collaborating with others in invention. Collaboration can bring together diverse perspectives, skills, and expertise, leading to more innovative solutions.
* Real example: The invention of the iPhone, which was the result of collaboration between a team of engineers, software designers, and marketing specialists. This collaboration led to a device that combined cutting-edge technology with an intuitive user interface.

Chapter 7: The Role of Play

* Summary: Discusses the importance of play in idea generation. Playful experimentation and exploration can lead to unexpected discoveries and novel solutions.
* Real example: The invention of Velcro, which was inspired by the observation of burrs sticking to clothing. This playful observation led to the development of a hook-and-loop fastener system.

Chapter 8: The Art of Iteration

* Summary: Emphasizes the iterative nature of invention. Ideas are rarely perfect at first and require multiple iterations to refine and improve.
* Real example: The development of the first vaccine, which required years of experimentation and refinement by Edward Jenner. This iterative process led to an effective vaccine that prevented smallpox, saving countless lives.

Chapter 9: The Power of Failure

* Summary: Explores the importance of embracing failure in the invention process. Failure provides valuable lessons and insights that can be used to improve future attempts.
* Real example: The invention of the telephone, which required numerous failed attempts by Alexander Graham Bell before a successful device was developed. These failures helped him understand the principles of sound transmission and overcome technical challenges.

Chapter 10: The Importance of Passion

* Summary: Concludes with the importance of passion in invention. Passion drives inventors to persevere through challenges, overcome setbacks, and create truly groundbreaking solutions.
* Real example: The invention of the electric light bulb, which was the result of Thomas Edison's relentless pursuit of his passion for illumination. This passion inspired him to conduct thousands of experiments and ultimately develop a viable solution.